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SEAL TEAMSafety
06 / 06

Custom learning concepts

SEAL Games: Let employees practice the safety decisions they face.

A familiar work area and a meaningful choice can open a useful learning conversation. SEAL Games explores short, repeatable experiences built around your workplace and the decisions your people make.

Proposed custom experiences. Format, availability, and development scope are confirmed during planning.

Illustrative game interface: a warehouse scene with a blocked exit highlighted as a hazard
Custom learning concepts
Illustrative game interface

Make the workplace part of the learning

Your photos, procedures, and approved scenarios can provide the starting point. Employees consider a situation, choose a response, and receive an explanation that connects the decision to the hazard and the control.

The experience can support a training topic, a team discussion, or a focused reinforcement campaign.

Concepts we can explore

  • Hazard Ops concept: warehouse scene with hazards to identify
    01

    Hazard Ops

    Review a workplace scene, identify hazards, and discuss what needs attention.

  • Energy Match concept: matching pressure source, hose whip exposure, and isolate control
    02

    Energy Match

    Connect an energy source with the potential exposure and the appropriate control.

  • Gear Check concept: selecting protective equipment from a wall of gear
    03

    Gear Check

    Consider equipment choices for a task and explain their role alongside other required controls.

  • Next Move concept: a paused workplace video asking what happens next
    04

    Next Move

    Pause a workplace video at a decision point, choose an action, and examine the response.

Illustrative game interfaces. Final scope requires client review.

Build the learning with your safety team

We start with a learning objective and a workplace situation. Your subject-matter experts review the hazards, approved responses, and explanations. The scope then establishes the media, delivery format, and review process.

Smartphone experiences and augmented-reality formats are concepts to evaluate for the use case. Any 3D environment or detailed digital replica requires separate planning and validation.

Keep feedback tied to the decision

The purpose is to help employees understand why a response is appropriate. Where points or recognition are part of the design, they should reinforce approved participation and learning. Reward options and fulfillment are scoped separately.

Scenario practice supports your training program alongside job instruction, supervised practice, and any required qualification process.

Start with a decision your people need to practice

Tell us about a recurring situation in your operation. We’ll discuss whether a custom experience would be useful.

Explore a custom learning experience